DIMENSIONS of PHOTOSHOP - instructional video on Photoshop by Adam Block
- This video is part of the larger "Cosmic Canvas" series
several of Adam Block's signature techniques including shadow/highlights for LRGB, the screen technique for blending H-alpha data, and the multiply contrast enhancement all make an appearance.
- contains more than 13 hours of material for beginners and professional astrophotographers
Important note: This Software is not available as Download, but will be delivered on a USB-Stick after purchase
Here FINALLY is the latest instructional video on Photoshop by Adam Block. This video, part of the larger "Cosmic Canvas" series, completely replaces all previous versions and brings everything up-to-date with new techniques and better explanations for processing astrophotographs. With over 13 hours of material, both beginners and seasoned astrophotographers will benefit from the information.
Several of Adam's signature techniques including
- Shadow/Highlights for LRGB,
- the Screen technique for blending H-alpha data,
- and the Multiply contrast enhancement all make an appearance.
In addition topics such as alpha channels and batch processing make an appearance for the first time. This tutorial is rounded out with two example processing sections (Techniques, sections 10 &11) which include the base data for you to follow along with. See the table of contents below for a complete list of topics.
About the Product: Tutorial comes on an 8Gb USB flash drive. Videos are MP4 files and play in your browser or your default video player. Thus with this video format- almost all devices (operating systems) will play the files.
The Tour of Photoshop | The Ralm of Pixels | Mostly Masks | Techniques | Value Added |
Section 1 -Introduction -Differences between Images and Layers | Section 1 -Pixel Values and Bit Space -Understanding the Screen Stretch -Understanding Histograms | Section 1: - The Best Demo I have come up with To Date! | Section 1: Shadow Highlights -Adam's Method for Blending L+RGB | Section 1: Field of VIew Indicators -Uses Aladin Sky Atlas (on-line resource) |
Section 2 -Setup of Desktop -An Introduction to Tools (Move Tool) -A few common Mistakes | Section 2: -Opening Images in Photoshop -Unstretched and Permanently Stretched (scaled) Data -Adjustment Layers (non-destructive/permanent) | Section 2: Object Masks -Noise Reduction - Modifying Output Levels of a Mask | Section 2: Double Color -A Helpful Color Blending Technique | Section 2: The Storied Sky -Artistic Commentary |
Section 3 -Selections | Section 3:Straight to the Point with Curves -Curves -Non-Linear Adjustments with Rigor -Curves->Levels Relationship | Section 3:Object Masks -Deconvolution (CCDStack) -Creating two versions of the Luminance data -Blending In Photoshop | Section 3: Scattered Light -The Scariest Section of this Tutorial | Section 3: Batch Processing -Working with Timelapse Images |
Section 4 -Crop Tool -Counting Stars using Selections | Section 4: A/B Comparison -Introduction to Layers -Blending Modes (Lighten) -A Puzzle | Section 4: PUZZLE -Use Mask Operations to Solve a puzzle. | Section 4: Scattered Light -Minimizing Distracting Glows and Scattered light | "That's Sick! Is it Real?" -Adam's talk on image processing at the University of Arizona Center for Creative Photography. -Question and Answers |
Section 5 -The Brush Tool | Section 5: Preparing A Luminance Image -Processing in CCDStack -Permanent Stretch Procedure to Optimize Color (in Photoshop) | Section 5: Alpha Channels -Masks = Selections -Channels Store Masks | Section 5: Removing the Amp Glow -Iterative Adjustments Using a Feathered Selection | |
Section 6 -Clone Stamp Tool -Healing Brush Tool | Section 6: H-alpha Blending, -Create RGB Images using Channels,-Use of Screen, Output Levels and Opacity | Section 6: Minimum Filter -Using a Star Mask -Creating a Star-Edge Mask | Section 6: LAB Color Space -Enhancing Color Saturation | |
Section 7 -Eraser, Gradient and Paint Tools | Section 7: Unsharp Mask Filter | Section 7: Mask Construction -Star Mask -Object Mask -Threshold Mask | Section 7: High Pass Filter,-Splitting the High Pass Filter Effect | |
Section 8 -Smudge Tool (Minor Star Halo Fix) -Saturation Tool (Sponge) -Dodge and Burn Tools | Section 8: Blending Modes (Part 1) -Characterization -Mathematical Descriptions -Darken, Lighten -Multiply | Section 8:"Multiply" contrast Enhancement -Uses Image Equalization | ||
Section 9 -Paths and the Pen Tool -Shapes and Vector Graphics | Section 9: Blending Modes (Part 2) -Linear Burn -Screen -Overlay -Pin Light | Section 9: Liquify -Star De-emphasis | ||
Section 10 -Tour of the Menus | Section 10: Blending Modes (Part 3) -Luminosity (Color) Blending Mode | Section 10: Processing Arp 112 (NGC 7806) -Includes HDR Toning | ||
Section 11 -Introduction to Layers Pallet | Section 11: Processing Sharpless 88 -Includes H-alpha Blending | |||
Section 12: -Introduction to Adjustment Layers |
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- Topic
- Astrophotography
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